Polish Sprint 1
Good morning everyone! We're approaching the end of production, and we're working hard to make the game play and look best before our deadline!
Here's this week's changelog:
- Movement, jumping and grabbing has been tweaked to behave correctly in every situation of gameplay
- Added heat indicator for feedback when near lava pools
- the wind effect now matches the direction of the push
- added some hints as messages on the HUD at the beginning of the game
- most of the RFX have been implemented
- small tweaks in spaceship area
- implemented a shader for ground color. Now the ground has color values.
- submitting a resource gives visual effect
- level map now has boundaries
- game HUD is polished and working
- smoke and fire effects for meteor impacts now fit the visual style of the game
- meteor indicators are more clear
- main menu UI has been revisited and will be worked on next week
- minor bug fixing
Thank you for supporting us on this challenging project! We can't wait for the final release!
Files
Get RockSteady
RockSteady
Survive long enough to repair your ship and leave!
Status | In development |
Authors | NickLinde, Daniele De Filippis, Joaquin Vergauwen, WouterDae, sanderstegen |
Genre | Survival, Adventure |
Tags | 3D, Casual, Exploration, Low-poly, Physics, Singleplayer, Space, Unity |
More posts
- Polish Sprint 2 & RELEASE!May 20, 2021
- Production Week 6Apr 27, 2021
- Production Week 5Apr 20, 2021
- Production Week 4Mar 30, 2021
- Production Week 3Mar 23, 2021
- Production Week 2Mar 16, 2021
- Production Week 1Mar 09, 2021
- Prototype update 2Mar 02, 2021
- First prototypeFeb 22, 2021
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